FAQ – Total Miner & ForgeProject
Common questions about maps, mods, scripting, and using this site.
Table of contents
General
Q: What is ForgeProject?
A: A community hub for Total Miner maps, mods, scripting resources, and tutorials.
Q: Is the content free?
A: Yes—everything here is free to use.
Maps
Q: How do I use a map from this site?
A: Download the map file and place it in your Total Miner maps folder, then load it in-game.
Mods
Q: How do I install mods?
A: See the Mod Installation Guide for step-by-step instructions.
Scripting
Q: How do I script things in Total Miner?
A: Two ways. For map triggers and simple logic, use the built-in command system — see the Scripting Command Reference. For deeper mods, Total Miner also has a Lua API — see the Lua Documentation.
Q: What’s the difference between Scripting and Lua?
A: Scripting is Total Miner’s own command language (Message, SetBlock, If/EndIf, and so on) used directly in maps. Lua is a full modding API with classes, hooks, and data types, used to build the mods on this site.
Site & Downloads
Q: Where can I download everything at once?
A: Use the main repo ZIP from the home page Quick Start section.